Seasons & Episodes
Pilot
When 12-year-old Dorothy Gale discovers her mother's mysterious journal in her Kansas home, she and her dog, Toto, are t
Dorothy Meets a Lion
In her search for magic to get home, Dorothy goes looking for Glinda the Good, the most powerful witch in Emerald City.
Monkeys Fly
After getting key information from Reigh, Dorothy unravels a puzzle to reveal Glinda's mysterious castle and must outsma
Dorothy Meets the Scarecrow
Dorothy enters Glinda's castle only to find out that the good witch is missing! Dorothy sets out to unravel the mystery
The Pearl of Pingaree
Dorothy's investigation into Glinda's disappearance leads her to the Munchkin Farm where she discovers a magical pearl t
Wake Up, Wake Up, Wake Up!
After Dorothy identifies Fitz as the Crooked Magician, he steals Toto, forcing Dorothy to team up with Agent Pugmill to
Little Black Lies
Langwidere convinces the team to retrieve Glinda's magical pearl, but when Dorothy and West can't agree on what rules th
The Sticks
Dorothy and West go in search of Langwidere, but come face to face with Glinda herself. The Good Witch has a plan to sen
Down the Yellow Brick Line
On their way to find the stolen magic, Dorothy, West, Ojo, and Toto are taken prisoner by Fitz. When they're all capture
Bogspeed, Little Shanks!
As the team zeroes in on the location of the missing magic, and Dorothy's ticket home, they're forced to enlist the help
11:11
When Langwidere imprisons Dorothy and Toto inside a magical painting, our heroes find a secret portal that leads to an u
Welcome Back, Glinda
Dorothy, Toto, and Glinda must escape their painted prison and rally their friends before Langwidere can magically erase
Go For Kansas
Dorothy and her friends must sneak into Glinda's castle, now occupied by Langwidere, and defeat the wicked witch in orde
The Deadly Desert
When Dorothy, Toto, and Scarecrow find themselves stranded in the Deadly Desert, they follow a mysterious beacon in sear
Magic from Nothing
West struggles to control the powerful magic she's been experiencing ever since she and Dorothy defeated Langwidere. Mea
The Still Season
Dorothy finishes building her escape sandboat, but she'll need the wind in order to get back to Emerald City with her fr
Villa Roquat
Dorothy, Toto, and Scarecrow sail across the Deadly Desert with their new "frenemy" Roquat along for the ride, but an un
The Magic Map
When General Guph sends his fiercest henchman after Dorothy and her friends, our heroes in both Emerald City and the Dea
Shortcut to Emerald City
Dorothy, Toto, Scarecrow, and Roquat find themselves at the entrance to a mysterious tunnel that connects Emerald City a
Going Forth
After General Guph fills Dorothy's journal with magic and sends her house flying away on another tornado, she and all he
Kansas Magic
Dorothy and her friends are trapped in Kansas, but with the shocking discovery that magic also exists in Dorothy's world
The Eclipse
Dorothy finds all the magic she needs to send her friends back to Oz, but first they'll all have to join forces to save
Saving Cyra
Dorothy and her friends arrive back in Emerald City, where a desperate attempt to save Cyra leads West to seek help from
The Nome Kings Belt
Dorothy and her friends must find the Nome King's Belt before Guph can get his hands on this magical artifact and take c
Escape from the Nome Kingdom
After Guph swaps the populations of Emerald City and the Nome Kingdom, Dorothy and her friends once again have to escape
We Speak Mirror
Outnumbered and out of magic, Dorothy and her friends must outwit Guph to retrieve the Nome King's Belt and save Emerald